Об этом курсе
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Часов на завершение

Прибл. 11 часа на выполнение

Предполагаемая нагрузка: 4 weeks, 1-2 hours per week...
Доступные языки

Английский

Субтитры: Английский
100% онлайн

100% онлайн

Начните сейчас и учитесь по собственному графику.
Гибкие сроки

Гибкие сроки

Назначьте сроки сдачи в соответствии со своим графиком.
Продвинутый уровень

Продвинутый уровень

Часов на завершение

Прибл. 11 часа на выполнение

Предполагаемая нагрузка: 4 weeks, 1-2 hours per week...
Доступные языки

Английский

Субтитры: Английский

Программа курса: что вы изучите

Неделя
1
Часов на завершение
4 ч. на завершение

Unitys Ads

The rise of mobile gaming and free-to-play games has ushered in a need for advertisements that keep games profitable and accessible. A good developer will make certain the ads don’t detract from gameplay, and the clever programmer can even use them to make the game better. Unity Ads gives game developers an easy method for doing all this. For the first week of this course, you’ll introduce ads into your Infinite Platformer. You’ll have to determine whether to use Simple or Rewarded Ads by analyzing their potential for supplementing game mechanics and contributing towards the player experience....
Reading
8 videos (Total 19 min), 9 материалов для самостоятельного изучения, 1 тест
Video8 видео
The Expert Gameplay Programmer Exam2мин
Simple Ad Placement2мин
Simple Ads and the Player Experience2мин
Supplementing Scene Loading with Simple Ads1мин
Rewarded Ad Placement2мин
Rewarded Ads and the Player Experience3мин
Enhancing the Player Experience with Rewarded Ads3мин
Reading9 материала для самостоятельного изучения
The Expert Gameplay Programmer Exam10мин
Course Prerequisites & Unity Resources10мин
About the Challenges and Solutions 15мин
Challenge 1 - Simple Adsмин
Solution to Challenge 1 - Simple Ads15мин
Challenge 2 - Easing into Interstitial Adsмин
Solution to Challenge 2 - Easing into Interstitial Ads15мин
Challenge 3 - Rewarded Ads30мин
Solution to Challenge 3 - Rewarded Ads15мин
Quiz1 практического упражнения
Unity Ads20мин
Неделя
2
Часов на завершение
2 ч. на завершение

In App Purchases

Multiplayer games have never been as big as they are, and a player’s identity online has become a cultural force. Avatar customization is in high demand. Also on the rise as free-to-play games that allow willing players to pay to unlock features at an accelerated rate. Both of these examples incorporate In App Purchasing (IAP) to accomplish these goals. This week you’ll add In App Purchasing to your game, allowing players to customize their game and purchase entitlements. You’ll need to understand the backend functionality, UI elements, how how to tie them all together....
Reading
5 videos (Total 18 min), 4 материалов для самостоятельного изучения, 1 тест
Video5 видео
Processing In App Purchases5мин
Post Purchase2мин
UI Elements for In App Purchases2мин
Implementing an In App Purchase3мин
Reading4 материала для самостоятельного изучения
Challenge 4 - In App Purchasing30мин
Solution to Challenge 4 - In App Purchasing15мин
Challenge 5 - In App Purchasing30мин
Solution to Challenge 5 - In App Purchasing15мин
Quiz1 практического упражнения
Unity In App Purchases20мин
Неделя
3
Часов на завершение
2 ч. на завершение

Unity Analytics

Broadband has radically altered the way our world works, and this unparalleled access to information is available to you as a game developer. Gone are the days when a game is released and assumed unmodifiable. Player feedback can be gathered, analyzed, and used to improve the gameplay experience. Unity Analytics makes the process easy, and having a solid understanding of it will help you take full advantage of all that information. This week you’ll begin collecting data on your game using Unity Analytics. You’ll have to go back to the GDD to see how the game is intended to be experienced and set up data events to verify how players are doing. Unity’s Heatmap and Dashboard will give you quick access to how players are playing your game, and for a more in-depth look you can look at the raw data. Informed modifications to improve performance and experience will be your ultimate goal....
Reading
9 videos (Total 27 min), 4 материалов для самостоятельного изучения, 1 тест
Video9 видео
Translating GDD Level Design to Data Collection Points2мин
Custom Data Events for Player Behavior4мин
Heatmap Data2мин
Indetifying User Pain Points from Heatmap Data4мин
Using the Dashboard for Evaluating Analytics4мин
Evaluating Analytics Raw Data2мин
Performance Reporting1мин
Analyzing Performance Reports2мин
Reading4 материала для самостоятельного изучения
Challenge 6 - Data Collection Points30мин
Solution to Challenge 6 - Data Collection Points15мин
Challenge 7 - Custom Data Events30мин
Solution to Challenge 7 - Custom Data Events15мин
Quiz1 практического упражнения
Unity Analytics20мин
Неделя
4
Часов на завершение
4 ч. на завершение

Unity Cloud Build

Testing your changes is a critical function of game development, and when you have multiple target platforms to build for, or have multiple people contributing to a single project, making sure you have the latest and greatest build can be a chore on your and your CPU. Using Unity Cloud Build to automate this process frees up you and your computer to keep making great games while being certain your games are ready for testing. By evaluating your needs and tweaking the build process, you’ll save time, productivity, and possibly sanity. This week’s content utilizes Unity Cloud Build, a feature of Unity Teams Advanced. If you don’t have access to this, don’t worry - you can still learn a lot by watching and listening. Besides, it’s Unity’s build farms that doing the hard work here. You’ll learn how both teams and solo developers are taking advantage of Unity Cloud Build to keep game builds up to date across multiple platforms. You’ll be analyzing build logs, looking for ways to increase build qualities across multiple platforms, or just optimize the build quality for one specific platform....
Reading
3 videos (Total 8 min), 2 материалов для самостоятельного изучения, 2 тестов
Video3 видео
Test Build Logs3мин
Assessing Your Target Build Platforms2мин
Reading2 материала для самостоятельного изучения
Instructor's Solution to Final Challenge1мин
Congratulations!10мин
Quiz1 практического упражнения
Unity Cloud Build20мин

Преподавателя

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

О Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

О специализации ''Unity Expert Gameplay Programmer Certification Preparation'

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

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