Специализация Game Design: Art and Concepts
Create Imaginative Games. Design a video game for independent distribution in just four courses.
Об этой специализации
Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.
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- Beginner Specialization.
- No prior experience required.
Introduction to Game DesignUpcoming session: Jun 25
- 4 weeks, 2-3 hours/week
- English, Russian, Chinese (Traditional), Chinese (Simplified)
О курсеWelcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and
Story and Narrative Development for Video GamesCurrent session: Jun 18
- English, Chinese (Simplified)
О курсеIn this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of ident
World Design for Video GamesUpcoming session: Jun 25
О курсеStart creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly uni
Character Design for Video GamesCurrent session: Jun 18
- 4 Weeks, 4 - 6 hours per week
О курсеIn this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the rem
Game Design Document: Define the Art & ConceptsUpcoming session: Jun 25
- 6 weeks of study, 2-4 hours/week
О дипломном проектеThe Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This fou
Faculty, Character Animation
Instructor, Experimental Animation
Faculty, Character Animation
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