Об этом курсе
4.6
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Рецензии: 133
Специализация
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Часов на завершение

Прибл. 16 часа на выполнение

Предполагаемая нагрузка: 4 weeks, 3-4 hours/week...
Доступные языки

Английский

Субтитры: Английский, Испанский, Турецкий, Японский

Приобретаемые навыки

A/B TestingUser Experience (UX)User Experience Design (UXD)User Interface
Специализация
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Часов на завершение

Прибл. 16 часа на выполнение

Предполагаемая нагрузка: 4 weeks, 3-4 hours/week...
Доступные языки

Английский

Субтитры: Английский, Испанский, Турецкий, Японский

Программа курса: что вы изучите

Неделя
1
Часов на завершение
24 минуты на завершение

Welcome and Course Overview

Welcome to the course! Here are some helpful resources to guide you through this course....
Reading
2 videos (Total 4 min), 2 материалов для самостоятельного изучения
Video2 видео
Welcome to the Course!0
Reading2 материала для самостоятельного изучения
Connecting with Your MOOC Community10мин
Attend a Meetup10мин
Часов на завершение
5 ч. на завершение

Direct Manipulation and Representations

Our lecture videos this module begin with the major innovation of the graphical interface: enabling people to perform input directly on top of output. This directness makes interfaces easier to learn because it enables people to recognize familiar elements. And continuous feedback makes interfaces easier to use, encourages exploration, and prevents errors. To illustrate the benefits of direct manipulation in real interfaces, the videos provide several examples of both particular designs and interface styles. I find that's a lot more useful than just stating abstract principles. Now is a good time to remind everyone that I am not endorsing (or rejecting) any particular product, organization, or person. What I am doing: real people in the real world make real design decisions -- you can learn from this -- and in this course I'll discuss these concrete examples so you can gain real knowledge. The rest of the videos will cover topics related to the importance of representations, such as understanding a user's mental model and helping people to distribute cognition. I will show some examples of how representational differences can impact performance. As you watch these videos, think about how you have arranged or lamented representations in your everyday life. Maybe you put your keys by the door, sunglasses on your hat, or a post-it on your laptop? You'll get a chance to delve into these examples in the assignment....
Reading
5 videos (Total 79 min), 1 материал для самостоятельного изучения, 1 тест
Video5 видео
Mental Models15мин
Representation Matters17мин
Distributing Cognition Part 116мин
Distributing Cognition Part 213мин
Reading1 материал для самостоятельного изучения
Sketch Notes: Representation Matters & Distributing Cognition10мин
Неделя
2
Часов на завершение
3 ч. на завершение

Visual Design and Information Design

So far, many examples in our videos have been physical. I like physical examples because they’re often easier to understand, and they durably express fundamental principles. Equipped with those fundamentals, we'll now focus more on concrete issues in interaction design to help you flesh out your interactive prototypes. This module’s videos introduce visual and information design. These are the nuts and bolts of user interfaces: scale, contrast, pattern, shape, color, typography, and layout. What I hope you'll take away from these lectures is a newfound appreciation for how subtle changes in this visual variables can powerfully impact people's experience of documents and interfaces. Dive into the first visual design lecture here. Visual design organizes the world of information. As this module’s lectures show, that visual organization provides important cues, yet the structure itself is often invisible...
Reading
4 videos (Total 49 min), 2 материалов для самостоятельного изучения, 1 тест
Video4 видео
Typography10мин
Grids and Alignment17мин
Reading and Navigating13мин
Reading2 материала для самостоятельного изучения
Example: Laying out text10мин
Example: Grids10мин
Неделя
3
Часов на завершение
4 ч. на завершение

Designing Experiments

After you’ve made a design, how do you know whether it is good? Or if your team has a couple ideas it is considering, how do you know which one is better? Rather than arguing, throwing chairs, or playing rochambeau, we suggest getting your designs in front of real users to see how well they actually work. To enable you to do this, our final module of lectures will introduce you to designing, running, and analyzing experiments. Testing your ideas with people and using what you learn to make them better can often mean the difference between a flop and a hit. Testing also gives you a chance to flex your rapid prototyping muscles. Build several interfaces quickly, try them out with people, and use what you learn to revise them. Through repeated iteration and testing, you can end up with a wonderfully polished interface. For me, the most exhilarating aspect of running experiments is the element of surprise. Nearly every time my students, colleagues, and I run a study, we learn something that we never even thought to think of. Sometimes it's a roadblock or bug. Other times, it's an unexpected new use of a system -- many great startups have emerged out of finding unexpected new uses for technology. Either way, it'll give you new fodder for design. As in the prototyping lectures, the evaluation lectures emphasize comparison -- testing multiple ideas. In many ways, design is choice, and comparing multiple interfaces helps you make good choices. Learn more about designing studies here.The description goes here...
Reading
8 videos (Total 101 min), 1 материал для самостоятельного изучения, 2 тестов
Video8 видео
Assigning Participants to Conditions16мин
In-Person Experiments12мин
Running Web Experiments 19мин
Running Web Experiments 26мин
Running Web Experiments 35мин
Comparing Rates20мин
Applying Chi-squared to A/B Testing14мин
Reading1 материал для самостоятельного изучения
Sketch Notes: Assigning Conditions10мин
Quiz1 практическое упражнение
Cumulative Quiz24мин
4.6
Рецензии: 133Chevron Right
Формирование карьерного пути

20%

начал новую карьеру, пройдя эти курсы
Карьерные преимущества

83%

получил значимые преимущества в карьере благодаря этому курсу
Продвижение по карьерной лестнице

25%

стал больше зарабатывать или получил повышение

Лучшие рецензии

автор: NSMar 17th 2016

The basic principles of design and their philosophies were covered well in this course, and it was taught in a quick, efficient manner. I liked undergoing this course and would recommend it.

автор: YMAug 7th 2016

An essential course for any job in the field of Design, it teaches the core concepts such as Typography, Colour, Positioning, Spacing, etc. and requires one to work hard on the assignments.

Преподаватель

Avatar

Scott Klemmer

Professor
Cognitive Science & Computer Science

О University of California San Diego

UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory....

О специализации ''Interaction Design'

You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design....
Interaction Design

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