Специализация Разработка iOS-приложений для творческих предпринимателей

Начинается мар 27

Специализация Разработка iOS-приложений для творческих предпринимателей

Build a Foundation in iOS

Go from Objective-C novice to iOS app developer in just five courses.

Об этой специализации

This Specialization focuses on the basics of iOS application development. You’ll gain the skills you need to create your own app, including fluency in Objective-C and UIKit and SpriteKit user interface concepts, and you’ll learn to leverage networking, security, audio, video, location, and sensor frameworks. In the final Capstone Project, you’ll apply your skills to create a networked game that leverages sensors on the phone to create a unique gaming experience, and that you can showcase in job applications and interviews or offer in the iTunes store.

Автор:

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6 courses

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Курсы
Beginner Specialization.
No prior experience required.
  1. 1-Й КУРС

    Foundations of Objective-C App Development

    Предстоящая сессия: мар 27–май 1.
    Выполнение
    4 недели обучения, 3-5 часов в неделю.
    Субтитры
    English

    О курсе

    An introduction to the Objective-C programming language. This will prepare you for more extensive iOS app development and build a foundation for advanced iOS development topics. Objective-C programming requires a Mac laptop or desktop computer. An iOS device is optional if the learner is willing to working exclusively with the simulator. Some learners have been able to work with an OS X virtual machine on Windows, but explaining how to do that is beyond the scope of this course.
  2. 2-Й КУРС

    Networking and Security in iOS Applications

    Предстоящая сессия: мар 27–май 1.
    Субтитры
    English

    О курсе

    You will learn to extend your knowledge of making iOS apps so that they can securely interact with web services and receive push notifications. You'll learn how to store data securely on a device using Core Data. You’ll also learn to securely deploy apps to the App Store and beta users over-the-air. The format of the course is through a series of code tutorials. We will walk you through the creation of several apps that you can keep as a personal app toolbox. When you make your own apps after this course, you can bring in these capabilities as needed. When necessary we pop out of the code tutorials to talk about concepts at a higher level so that what you are programming makes sense.
  3. 3-Й КУРС

    Best Practices for iOS User Interface Design

    Предстоящая сессия: мар 27–май 1.
    Субтитры
    English

    О курсе

    You will learn to develop sophisticated user interfaces for iOS, with a focus on user interface design best practices, UI animations, and responsive design. You will learn about the key UI widgets, mapping interfaces and view restoration.
  4. 4-Й КУРС

    Games, Sensors and Media

    Предстоящая сессия: мар 27–май 1.
    Выполнение
    4 недели занятия, 2-4 часа в неделю
    Субтитры
    English

    О курсе

    You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.
  5. 5-Й КУРС

    Toward the Future of iOS Development with Swift

    Предстоящая сессия: мар 27–май 1.
    Субтитры
    English

    О курсе

    An introduction to the Swift programming language. This will prepare you for more extensive iOS app development and build a foundation for advanced iOS development topics.
  6. 6-Й КУРС

    iOS Project: Transreality Game

    Предстоящая сессия: май 8–июль 10.
    Выполнение
    8 weeks of study, 2-4 hours/week
    Субтитры
    English

    О дипломном проекте

    Students will produce a networked game that will leverage sensors on the phone to create a unique gaming experience. The focus of the game will be to make it physical through real-world gestures, motion and knowledge of other players real-world location. To do this students will need to integrate knowledge of graphics, networking, sensors, and user interface design alongside a skill set of tool usage. The final project will involve milestones with opportunities to get ungraded peer review feedback from fellow learners so that they can iterate and improve their game program. The final networked game that the students produce would be something they could showcase in job application materials, in an interview, or offer in the iTunes store.

Авторы

  • Калифорнийский университет в Ирвайне

    From pioneering computer science courses more than three decades ago to the creation of the Donald Bren School of Information and Computer Sciences, UCI leads information technology education and research across the globe.

    Since 1965, the University of California, Irvine has combined the strengths of a major research university with the bounty of an incomparable Southern California location. UCI’s unyielding commitment to rigorous academics, cutting-edge research, and leadership and character development makes the campus a driving force for innovation and discovery that serves our local, national and global communities in many ways.

  • Ralf Brockhaus

    Ralf Brockhaus

    UCI Extension Instructor
  • Justin-Nicholas Toyama

    Justin-Nicholas Toyama

    UCI Extension Instructor
  • Frank Ayars

    Frank Ayars

    UCI Extension Instructor
  • Don Patterson

    Don Patterson

    Associate Professor
  • Sam Kaufman

    Sam Kaufman

    Partner at Gradient

FAQs

More questions? Visit the Learner Help Center.