Make Your Pick-Ups Look Cool in Unity (Intro to Animation 1)

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В этом Проект с консультациями вы:

Use the Animation Editor to create basic animation and configure Particle Effects in Unity.

Use Colliders and Triggers to detect collisions and play Particle Effects with C#.

Use Animations and Particle Effects to make fancy visuals.

Clock2 hours
BeginnerНачинающий
CloudЗагрузка не требуется
VideoВидео на разделенном экране
Comment DotsАнглийский
LaptopТолько для ПК

In this two-hour, project-based course, we introduce Unity's powerful animation tool. You'll learn about different animations and effects that you can apply to pick-up objects to make them more noticeable and give your game a more polished look. This project covers recording and playing simple animations, basic customization of particle effects, and playing the particle effects when certain events occur in your game. The guided project will introduce you to the following Unity concepts: - Animations - Particle Effects - Triggers - Coding techniques such as OnTrigger events and invoking methods This is a stand-alone guided project, but is also Part 1 in a two-part series introducing Unity's animation features. Part 2 will cover using the Animation Window to create trigger transitions between multiple animations on a single GameObject. This guided project and series also serve as an optional but recommended foundation for the "FPS Weapon" series. This project makes use of the camera movement script written in Create Keyboard Movement Mechanics with C# in Unity and the concepts introduced in Create Power-Ups and Obstacles with C# in Unity. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

Навыки, которые вы получите

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Будете учиться пошагово

На видео, которое откроется рядом с рабочей областью, преподаватель объяснит эти шаги:

  1. Introduction and License Activation

  2. Set up Scene, Player and Pick-up Objects

  3. Make Your Pick-Up Hover Gently

  4. Make Your Pick-Up Rotate on the Spot

  5. Make Your Pick-Up Emit a Particle Effect

  6. Make Your Pick-Up Emit Another Effect When Picked Up

Как устроены проекты с консультациями

Ваше рабочее пространство — это облачный рабочий стол в браузере. Ничего не нужно загружать.

На разделенном экране видео преподаватель предоставляет пошаговые

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