Об этом курсе
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Оценки: 8
Специализация
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Часов на завершение

Прибл. 13 часа на выполнение

Предполагаемая нагрузка: 5 weeks, 2-3 hours per week...
Доступные языки

Английский

Субтитры: Английский
Специализация
100% онлайн

100% онлайн

Начните сейчас и учитесь по собственному графику.
Гибкие сроки

Гибкие сроки

Назначьте сроки сдачи в соответствии со своим графиком.
Продвинутый уровень

Продвинутый уровень

Часов на завершение

Прибл. 13 часа на выполнение

Предполагаемая нагрузка: 5 weeks, 2-3 hours per week...
Доступные языки

Английский

Субтитры: Английский

Программа курса: что вы изучите

Неделя
1
Часов на завершение
4 ч. на завершение

Rendering Optimization

For the first week of this course, you’ll begin by optimizing your rendering process. You’ll need to take advantage of Occlusion Culling and LODs to achieve this. By analyzing fill rates and hunting down drops in the frame rate, you’ll make sure your game is displaying smoothly to your user....
Reading
9 видео ((всего 33 мин.)), 8 материалов для самостоятельного изучения, 1 тест
Video9 видео
The Expert Gameplay Programmer Exam2мин
Occlusion Culling6мин
Optimizing Performance via Occlusion Culling2мин
LOD Methodology8мин
Evaluating LOD Distances4мин
Analyzing Fill Rates2мин
Rendering - Best Practices3мин
Minimizing Frame Drops2мин
Reading8 материала для самостоятельного изучения
The Expert Gameplay Programmer Exam10мин
Course Prerequisites & Unity Resources10мин
About the Challenges and Solutions 15мин
Dual-Stick Survivor - Unity Project Files15мин
Challenge 1 - Occlusion Cullings
Solution to Challenge 1 - Occlusion Culling1мин
Challenge 2 - LODss
Solution to Challenge 2 - LODs15мин
Quiz1 практическое упражнение
GPU Optimization25мин
Неделя
2
Часов на завершение
3 ч. на завершение

Asset Bundles

Long gone are the days of games released and considered final. DLC has expanded the life expectancy of games, some even into decade-long legacies. Other games have found great success in offer customizations that can be downloaded. The rise in mobile gaming has seen DLC as a means on minimizing wait times for players. Unity’s Asset Bundles provide a solution to all these situations, and more for the clever programmer. This week you’ll be determining the optimal configurations to support efficient Asset Bundle integration with your game. You’ll need to analyze needs and issues to determine the best package sizes and methods, and determine the solutions required. ...
Reading
5 видео ((всего 20 мин.)), 4 материалов для самостоятельного изучения, 1 тест
Video5 видео
Determining Optimal Configurations5мин
Identifying Issues3мин
Providing Asset Bundle Solutions3мин
Using Asset Bundles3мин
Reading4 материала для самостоятельного изучения
Challenge 3 - Asset Bundless
Solution to Challenge 3 - Asset Bundles15мин
Challenge 4 - Enemies as Asset Bundless
Solution to Challenge 4 - Enemies as Asset Bundles15мин
Quiz1 практическое упражнение
Asset Bundles30мин
Неделя
3
Часов на завершение
2 ч. на завершение

Gameplay Debugging

As games get more complex, so do our bugs. Even if every line of code worked on the first try (it never does) you’d still stumble across strange behaviours arising from unforeseen interactions or unintended behaviours. Not every bug is a game-killer, though, and learning to prioritize those from the annoying-but-harmless is a key skill of any programmer. This week you’ll be debugging your game for issues in level gameplay, NPC interaction, and scene transitions. Of course, every issue requires a solution, though some bugs will need to be prioritized ahead of others. After identifying what needs immediate fixing, it will be your duty to recommend solutions based on scene analysis. ...
Reading
8 видео ((всего 28 мин.)), 2 материалов для самостоятельного изучения, 1 тест
Video8 видео
General Debugging Techniques5мин
Isolating Level Issues1мин
NPC Debugging2мин
Isolating Scene Loading & Transition Issues2мин
Finding the Best Solution5мин
Low-Hanging Fruit4мин
Game Killers2мин
Reading2 материала для самостоятельного изучения
Challenge 5 - Refactor the AssetBundleManagers
Solution to Challenge 5 - Refactor the AssetBundleManager15мин
Quiz1 практическое упражнение
Debugging20мин
Неделя
4
Часов на завершение
2 ч. на завершение

Platform Constraints

Not all the platforms are the same, and games that plan to run on multiple platforms have to take this into consideration. Beyond the differences between one computer and the next, today’s gaming market spans smartphones, tablets, and consoles. Users are viewing games on phone screens and widescreen televisions and VR goggles. They’re mashing buttons, tilting controllers, gesturing, and literally yelling commands. How does that affect your game? This week you’ll consider the impact different platforms have on the input methods available to the user. You’ll also analyze what storage and system resources are available per platform, and devise methods for running your game under those constraints. ...
Reading
4 видео ((всего 10 мин.)), 2 материалов для самостоятельного изучения, 1 тест
Video4 видео
Platform System Resources1мин
Optimizing Runtime Performance per Platform2мин
Optimizing Storage per Platform2мин
Reading2 материала для самостоятельного изучения
Challenge 6 - CrossPlatformInputManagers
Solution to Challenge 6 - CrossPlatformInputManager15мин
Quiz1 практическое упражнение
Platform Performance20мин

Преподавателя

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

О Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

О специализации ''Unity Expert Gameplay Programmer Certification Preparation'

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

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