Об этом курсе
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Предполагаемая нагрузка: 10 weeks, 3-14 hours per week...

Английский

Субтитры: Английский

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Гибкие сроки

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Промежуточный уровень

Прибл. 38 часа на выполнение

Предполагаемая нагрузка: 10 weeks, 3-14 hours per week...

Английский

Субтитры: Английский

Программа курса: что вы изучите

Неделя
1
3 ч. на завершение

WEEK 1: Mobile Interaction Design: An introduction

The first week is introductory in nature. It examines the place of interaction design activities in the whole product design process as well as essential concepts such as usability and the context of use that you need to comprehend before proceeding to the next week. At the end of this week, you’ll also get acquainted with such thing as design-informing models and learn how to create personas that I recommend you to do while working on your practical task.

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11 видео ((всего 121 мин.)), 3 материалов для самостоятельного изучения, 1 тест
11 видео
Promo2мин
What Is This Course About?12мин
User Interface Design vs Interaction Design3мин
The Goal-Directed Design Process & Its “How” Level, Part 111мин
The Goal-Directed Design Process & Its “How” Level, Part 29мин
The Goal-Directed Design Process & Its “How” Level, Part 314мин
The Structure of The Course8мин
Contextual Usability12мин
Context of Mobile Interactions, Part 112мин
Context of Mobile Interactions, Part 216мин
Design-Informing Models16мин
3 материала для самостоятельного изучения
Read Me First5мин
Choose a Mobile App
Recommended Readings
1 практическое упражнение
Mobile Interaction Design: An Introduction7мин
Неделя
2
14 ч. на завершение

WEEK 2: User Research

This week gives you the whole idea of ​​the methods used for studying the context of use. It also examines how to look for participants in detail, plan and conduct Cooper's ethnographic interviews and qualitative data analysis. This knowledge will enable you to drill down into the usage context of the mobile app you’ve chosen.

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11 видео ((всего 130 мин.)), 2 материалов для самостоятельного изучения, 1 тест
11 видео
Research Planning, Part 19мин
Research Planning, Part 210мин
Classification And Overview of Research Methods, Part 113мин
Classification And Overview of Research Methods, Part 212мин
Classification And Overview of Research Methods, Part 313мин
Recruiting10мин
Ethnographic Interviews: An Introduction9мин
Ethnographic Interviews: Preparing for The Study10мин
Ethnographic Interviews: Conducting The Study16мин
Analyzing Qualitative Data11мин
2 материала для самостоятельного изучения
Plan & Conduct User Interviews12ч
Recommended Readings
1 практическое упражнение
User Research9мин
Неделя
3
8 ч. на завершение

WEEK 3: Usability Inspection Methods & Intro to Usability Evaluation

The third week covers the overview of usability evaluation methods, the examination of essential usability evaluation concepts and models such as user interface idioms, Norman’s Stages-of-action model, usability problems and so on, as well as detailed discussion of several usability inspection methods including Cognitive walkthrough, Scenario-based walkthrough, and design reviews. At the end of this week, you’ll learn how to make sense of data gathered through formative usability evaluation methods. Here you can find the first graded peer-review assignment dedicated to forming recruitment criteria for guerrilla usability tests you’ll conduct later.

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13 видео ((всего 134 мин.)), 1 материал для самостоятельного изучения, 2 тестов
13 видео
Classification And Overview of Usability Evaluation Methods, Part 28мин
Classification And Overview of Usability Evaluation Methods, Part 38мин
How People Interact With Digital Things15мин
The Concept of Usability Problems, Part 110мин
The Concept of Usability Problems, Part 213мин
Problems of Other Kinds6мин
Design Walkthroughs, Part 113мин
Design Walkthroughs, Part 210мин
Design Walkthroughs, Part 37мин
Design Reviews8мин
Analysing Usability Data, Part 110мин
Analysing Usability Data, Part 29мин
1 материал для самостоятельного изучения
Recommended Readings
1 практическое упражнение
Usability Inspection Methods & Intro to Usability Evaluation11мин
Неделя
4
14 ч. на завершение

WEEK 4: Guerrilla Usability Testing & Field Visits

This week is solely dedicated to two methods: Guerrilla usability testing and field visits aimed at evaluating usability. It examines how to plan and conduct them in detail. You’ll apply the knowledge acquired through this week to develop a test plan and submit it as a part of the second graded peer-review assignment.

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11 видео ((всего 118 мин.)), 1 материал для самостоятельного изучения, 2 тестов
11 видео
Preparing for Field Visits9мин
Preparing for Guerrilla Usability Testing, Part 114мин
Preparing for Guerrilla Usability Testing, Part 210мин
Data Collection Techniques, Part 112мин
Data Collection Techniques, Part 25мин
Overview of Moderation Techniques For Usability Testing9мин
Moderating Guerrilla Usability Tests, Part 19мин
Moderating Guerrilla Usability Tests, Part 29мин
Moderating Field Visits11мин
How to Become Better in User Research10мин
1 материал для самостоятельного изучения
Recommended Readings
1 практическое упражнение
Guerrilla Usability Testing & Field Visits7мин
Неделя
5
14 ч. на завершение

WEEK 5: The Process of Design Creation

The process of design creation is a structured way to come up with as many interaction design solutions as possible which are designed to support your creativity. In combination with the appropriate way of selecting among the solutions examined in this week too, the process enables you to find the most usable solutions within existing constraints. This week examines the process of design creation and all related topics in detail.

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13 видео ((всего 118 мин.)), 3 материалов для самостоятельного изучения, 1 тест
13 видео
Design Process on the “How” Level, Part 26мин
Usability Goals, Part 16мин
Usability Goals, Part 29мин
Why an Exploration of Design Alternatives is Necessary8мин
Design Questions9мин
The Process of Design Creation, Part 16мин
The Process of Design Creation, Part 28мин
Exploring Alternatives12мин
Synthesising Solutions and Comparing Them, Part 110мин
Synthesising Solutions and Comparing Them, Part 26мин
Representing Solutions, Part 19мин
Representing Solutions, Part 27мин
3 материала для самостоятельного изучения
Conduct Pilot Test Sessions
Write Usage Scenarios
Recommended Readings
1 практическое упражнение
The Process of Design Creation8мин
Неделя
6
10 ч. на завершение

WEEK 6: Accumulated Design Knowledge & Task Redesign

Designers base their solutions on design decisions already made by their fellow designers. This week is dedicated to the discussion of the knowledge that is already there and where to find it. In this week you’ll also learn basic design principles and examine the aspect that is very important for mobile interaction design: How to redesign user tasks. This week you will need to conduct the guerrilla usability testing according to the plan you have and record all its sessions. Some of these recordings may be submitted as part of the optional peer-review assignment. This will allow you to get feedback on how you moderated the study.

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6 видео ((всего 63 мин.)), 2 материалов для самостоятельного изучения, 2 тестов
6 видео
First Principles of Interaction Design, Part 112мин
First Principles of Interaction Design, Part 211мин
First Principles of Interaction Design, Part 37мин
Task Redesign, Part 18мин
Task Redesign, Part 25мин
2 материала для самостоятельного изучения
Conduct Guerrilla Usability Testing
Recommended Readings
1 практическое упражнение
Accumulated Design Knowledge & Task Redesign3мин
Неделя
7
13 ч. на завершение

WEEK 7: Navigation Design & Design Rationale

The organisation of a mobile user interface and navigation between its parts is a crucial aspect of mobile interaction design. The first part of this week examines different iOS and Android navigational patterns and their application in real world context. At the end of this week, you’ll learn how to write design rationale, an explicit justification of decisions behind an interaction design. This knowledge will enable you to complete the last graded peer-review assignment in one of the following weeks.

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5 видео ((всего 43 мин.)), 4 материалов для самостоятельного изучения, 1 тест
5 видео
Navigation Design: Forms of Representation And Typical Solutions (Part 2)11мин
Designing Navigation of The Parking App, Part 17мин
Designing Navigation of The Parking App, Part 28мин
How to Become Better in Designing Interactions6мин
4 материала для самостоятельного изучения
Start Writing a Usability Evaluation Report10ч
Update Usage Scenarios
Design Rationale15мин
Recommended Readings
1 практическое упражнение
Navigation Design & Design Rationale3мин
Неделя
8
11 ч. на завершение

WEEK 8: Intro to Visual Design

Designing aesthetically pleasant user interfaces is no less important than designing usable interfaces. This week is solely dedicated to the former. You’ll learn how to choose and customise types, apply different types of colour schemes, select and use images, create a sign and design a harmonious layout of the mobile screen. Here you can find the peer-review assignment dedicated to the analysis of data gathered through guerrilla usability testing.

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11 видео ((всего 86 мин.)), 1 материал для самостоятельного изучения, 2 тестов
11 видео
Classifications of Types13мин
How to Choose and Customize Type11мин
A Color Wheel. How to Combine Colors9мин
Color Schemes4мин
Principles of Composition, Part 18мин
Principles of Composition, Part 211мин
How to Use Images in Your App5мин
Few Words About Signs7мин
How to Make User Interfaces Aesthetically Pleasant3мин
How to Become Better in Visual Design4мин
1 материал для самостоятельного изучения
Recommended Readings
1 практическое упражнение
Intro to Visual Design4мин
Неделя
9
14 ч. на завершение

WEEK 9: Catch Up Week

This week has no theoretical material and is designed to give you time to work on your practical task.

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2 материалов для самостоятельного изучения
2 материала для самостоятельного изучения
Derive Usability Goals
Start Making Design Changes10ч
Неделя
10
14 ч. на завершение

WEEK 10: Final Week

This week includes the last graded peer-review assignment that is dedicated to the elimination of interaction problems found earlier.

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1 материал для самостоятельного изучения, 2 тестов
1 материал для самостоятельного изучения
What’s Next?5мин

Преподаватели

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Pavel Manakhov

Associate Professor
School of Software Engineering

О Национальный исследовательский университет "Высшая школа экономики"

National Research University - Higher School of Economics (HSE) is one of the top research universities in Russia. Established in 1992 to promote new research and teaching in economics and related disciplines, it now offers programs at all levels of university education across an extraordinary range of fields of study including business, sociology, cultural studies, philosophy, political science, international relations, law, Asian studies, media and communicamathematics, engineering, and more. Learn more on www.hse.ru...

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