Об этом курсе
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Субтитры: Английский

Приобретаемые навыки

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Design

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Субтитры: Английский

Программа курса: что вы изучите

3 ч. на завершение

From Game Player to Game Developer

The only thing more fun than playing games is making them. You can make games. All it takes is some time, a willingness to learn and a passion to create. You don't need to be a "coder" to make games. Part of the beauty of games is that they take a variety of skills to make. Art, creativity, and systems thinking are just as important as code. Join us in this journey into game making!

17 видео ((всего 86 мин.)), 7 материалов для самостоятельного изучения, 3 тестов
17 видео
Meet the instructor: Brian Winn5мин
Who is taking the course?28
About MSU1мин
Game Development Overview8мин
Intro to Unity3D7мин
Setting Up Your Workstation9мин
Unity3D Editor Configuration4мин
Unity3D Editor Walkthrough12мин
Game Graphics Concepts - Part 1 of 34мин
Game Graphics Concepts - Part 2 of 34мин
Game Graphics Concepts - Part 3 of 32мин
Creating Game Graphics2мин
Game Audio Concepts4мин
Creating Game Audio5мин
The Asset Pipeline4мин
End of Week 130
7 материала для самостоятельного изучения
Additional Resources10мин
Troubleshooting Tips10мин
Download and Install Unity3D10мин
Unity3D Editor Quick Reference10мин
Additional Resources10мин
Asset Creation Tools10мин
Asset Acquisition Resources10мин
3 практического упражнения
Game Development Concepts10мин
Game Engines and Unity Editor10мин
Game Asset Concepts12мин
5 ч. на завершение

Intro to Unity3D Development

One of the reasons we use Unity3D is its visual editor which makes creating interactive games accessible to both creative and technical individuals. In this module, you will create your first Unity3D project from start to finish. Using a variety of graphical and audio assets and a library of scripts, you will create a simple model of our solar system. By the end of the module, you should have a good understanding of the Unity3D editor and the workflow for creating games.

12 видео ((всего 101 мин.)), 3 материалов для самостоятельного изучения, 4 тестов
12 видео
Getting Started3мин
Working in 3D Space9мин
Setting up the scene9мин
Adding Behaviors12мин
Build & Deploy16мин
Finishing Up4мин
End of Week 229
3 материала для самостоятельного изучения
Download Project Assets10мин
Testing WebGL locally in a Browser10мин
Additional Resources10мин
3 практического упражнения
Working in 3D Space12мин
Materials, Audio, and Lights10мин
Cameras, Building, and Deploying10мин
5 ч. на завершение

Creating Games in Unity3D

Unity3D is a powerful tool for creating games. In this module, you will create your first actual game from start to finish, called Roller Madness. This ball rolling game will introduce you to the concepts of physics, health and damage, pickups, enemies, spawners, a user interface, and a variety of visual and audio effects. This is your right of passage into game development!

17 видео ((всего 127 мин.)), 4 материалов для самостоятельного изучения, 5 тестов
17 видео
Getting Started8мин
Setting Up the Scene14мин
Camera Setup7мин
Project Organization4мин
Player Control and Appearance12мин
Health and Damage6мин
UI Basics11мин
Game Manager4мин
Particles and SFXs12мин
Finishing Up43
End of Week 328
4 материала для самостоятельного изучения
Downloading Project Assets10мин
Using Game Controllers10мин
Common Issue - Lighting seems broken when reloading or switching scenes in Unity Editor.10мин
Additional Resources10мин
4 практического упражнения
Game Objects, Prefabs, and Standard Assets10мин
Physics, Player Control, and Health & Damage10мин
Pickups, UI, Game Manager, and Enemies10мин
Particles, SFX, Animation, and Spawners10мин
6 ч. на завершение

Designing and Coding Gameplay Systems

Now, don't get scared, but games need code. Code is the canvas upon which game systems are painted. However, that doesn't mean you need to be a C# ninja. In this module, you will start to learn the ins-and-outs of programming C# in Unity. You will apply this knowledge to build a first person shooter game, called Box Shooter. By the end of the module, you will have the tools to begin to develop your own custom games!

21 видео ((всего 144 мин.)), 3 материалов для самостоятельного изучения, 6 тестов
21 видео
Unity Programming Concepts8мин
Project Overview2мин
Getting Started2мин
Movable Targets Part 19мин
Movable Targets Part 211мин
Movable Targets Part 33мин
Player Setup9мин
Camera Setup7мин
Projectile Setup3мин
Shooting Projectiles11мин
UI Setup8мин
Game Manager12мин
Play Again7мин
Particles and SFX5мин
Target Prefab Setup6мин
Spawner Setup6мин
Animated Targets7мин
Animator Setup12мин
Finishing Up43
End of Week 457
3 материала для самостоятельного изучения
Unity3D Scripting Quick Reference10мин
Downloading Project Assets10мин
Additional Resources10мин
5 практического упражнения
Programming Concepts 110мин
Programming Concepts 210мин
Player, Camera, Projectiles, and Shooting10мин
UI, Game Manager, Play Again, Particles, and SFX10мин
Targets that Spawn and Animate10мин
Рецензии: 937Chevron Right


начал новую карьеру, пройдя эти курсы


получил значимые преимущества в карьере благодаря этому курсу


стал больше зарабатывать или получил повышение

Лучшие отзывы о курсе Introduction to Game Development

автор: SGFeb 7th 2016

Very great course. The instruction is spot on, allowing me to listen while I work without the need to actually watch the video. Definitely worth it for novices and even intermediate level developers.

автор: AHNov 16th 2015

I enjoyed the course. Very fun playing with the Unity editor, and the assignments give you some freedom in how you tackle assignments. The class was fairly easy and doesn't need much time commitment.



Brian Winn

Associate Professor
Media and Information

О Университет штата Мичиган

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

О специализации ''Геймдизайн и разработка игр'

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
Геймдизайн и разработка игр

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  • Зарегистрировавшись на сертификацию, вы получите доступ ко всем видео, тестам и заданиям по программированию (если они предусмотрены). Задания по взаимной оценке сокурсниками можно сдавать и проверять только после начала сессии. Если вы проходите курс без оплаты, некоторые задания могут быть недоступны.

  • Записавшись на курс, вы получите доступ ко всем курсам в специализации, а также возможность получить сертификат о его прохождении. После успешного прохождения курса на странице ваших достижений появится электронный сертификат. Оттуда его можно распечатать или прикрепить к профилю LinkedIn. Просто ознакомиться с содержанием курса можно бесплатно.

  • The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.

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